Thursday, May 4, 2023

 More Shotgun Options

Here is where I dive into less common options for the shotgun.  However, I can see the utility of them.  If you don't want the expense of an under-barrel gyroslugger or something more direct that the grenade launcher, the under-barrel shotgun may be a good fit.  Some people would have it to have the big blast to clear the field in an emergency, or the high stopping power of a shotgun slug when you need it.  Some may just keep a flare round in it for emergencies.  The under pistol shotgun is an option to create something like the cap and ball LeMat revolvers. I've always had a fascination for them and I admit, this is me trying to recreate it for Car Wars.  The under-barrel light shotgun, coupled with the light rifle, makes the perfect backwoodsman "game getter" gun and could find its way onto the highways of Autoduel America - and anything on the highways usually makes it way into the arena at some point.

Please let me know what you think and if these options would ever make it into your games.  Or are they too much, too esoteric or out of balance in some way I did not consider.

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More Shotgun Options

 Since there are under-barrel gyrosluggers and grenade launcher, I would propose adding under-barrel shotguns.  This has been done numerous times with rifles and even pistols, to give a single shot blast from the shotgun when needed.

        Under-Barrel Shotgun (UBStG) – May be mounted under the barrel of any weapon that can mount a UBGS/GL.  1GE and it adds it's GE to the host weapon, cost $75, single shot. Individual rounds must be loaded between firings.  It takes 1 second to replace the spent shell.   Either the host weapon or the shotgun may be fired with an action, not both at once, CPS, to hit and damage are based on the shotgun ammunition selected. Maximum range with Birdshot or Buckshot is 15” (10” with Slugs)

        Light Under-Barrel Shotgun (LUBStG) – May only be mounted under a Light Rifle.  $50, 1GE, may only fire Birdshot, otherwise preforms similar to the full size UBStG.  A folding stock on a Light Rifle / LUBStG combo becomes a 1GE item, remains a Two-Handed Weapon.

        Under Pistol Shotgun (UPStG) – May only be mounted under a Heavy Pistol.  +1GE to the pistol.  Adds a single shot shotgun mounted under the barrel of the pistol, turning it into something like the old LeMat revolver.  Either the pistol or the shotgun may be fired in a turn. Reloading requires pressing a catch that opens a drop plate that swings open letting the spent shell fall to the ground.  A new shell is inserted and the plate closed.  The next shell is then ready to fire.  The UPStG may use Birdshot or Buckshot but may not use Slugs.  To hit and damage is determined by them ammo used, but range for either type of ammo is 5” maximum. The Heavy Pistol with UPStG may still fit in the pistol slot of a BV/ABV.

        Shotgun Flare Round – Similar to RL Flare Round but with a lesser effect.  CPS $10, Cannot be loaded in a magazine, must be individually be loaded in the weapon to use.  Damage 1pt to pedestrians and tires, To Hit 10, Burn Mod 2/0, Only a 10” area is illuminated with penalties for darkness reduced to -1 for 5 seconds.  Range is 10” (5” horizontal in a UPStG)


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